2/25/2025

speaker
Operator
Conference Call Operator

mode, a brief question and answer session will follow the formal presentation. If you'd like to queue for a question, you can do so by pressing star 1 on your telephone keypad. I'll now turn the call over to Nick Zangari, Senior Vice President of Investor Relations and Treasury.

speaker
Nick Zangari
Senior Vice President, Investor Relations and Treasury

Thank you, Operator, and welcome everyone to our fourth quarter and full year 2024 earnings conference call. With me today are Matt Wilson, our president and CEO, and Oliver Chow, our CFO. During today's call, we will discuss our fourth quarter and full year results and operating performance, followed by a question and answer session. Today's call will contain forward-looking statements that may involve certain risks and uncertainties that could cause actual results to differ materially from those discussed during the call. For information regarding these risks and uncertainties, Please refer to our earnings materials relating to this call posted on our website and our filings with the SEC. We will also discuss certain non-GAAP financial measures. A description of each non-GAAP measure and a reconciliation of each non-GAAP measure to the most directly comparable GAAP measure can be found in our earnings release and earnings presentation located in the investor section of our website. We will also discuss certain combined financial information calculated as the historical results of the company plus the preliminary unaudited historical results of Grover Charitable Gaming for the period stated, as well as run rate financial information. This information is for informational purposes only and does not purport to represent what the company's financial position and results of operations would have been if the transactions had occurred at specified dates or maybe in the future after giving effect to the acquisition. As a reminder, this conference call is being recorded. A replay of this webcast and accompanying materials will be archived in the investors section of our website. With that, I will now turn the call over to Matt.

speaker
Matt Wilson
President and CEO

Thanks, Nick, and hello, everyone. Happy to have you on the call today. 2024 was another year of significant progress here at Light & Wonder, as we once again achieved double-digit consolidated revenue and EBITDA growth year over year, with record revenues and profitability across all three businesses, cementing our commitment to deliver sustainable growth underpinned by our differentiated strategy and product roadmap. In fact, our team and product are stronger and better than ever, as evidenced by our consistent execution and focus on operational excellence, highlighted by growth and share gains across the key segments of our business throughout the year. We will continue to focus on top and bottom line growth without compromising investments for future growth. As we shared last week, we have reached a definitive agreement to acquire Grover Gaming's charitable gaming business for an upfront purchase price of 850 million, equating to a multiple of 7.7 times Grover adjusted EBITDA for 2024 and a 7.1 times multiple based on Grover run rate adjusted EBITDA with the purchase multiple expected to only further be reduced if we achieve the up to $200 million earn out provision in the agreement. Charitable gaming is a form of regulated gaming where a portion of the proceeds are given to charity. This is a compelling market with high barriers to entry providing a formidable competitive advantage while benefiting worthy calls. Grover is one of the leading suppliers in charitable gaming with an attractive financial profile, strong customer relationship, and an appealing growth outlook. We value the enviable economics of our installed-based business and will continue to invest organically and inorganically to further expand the fleet. Grover has an attractive recurring revenue model with a loyal and sticky customer base that is core to our strategies. This will be the newest adjacency where we intend to deploy our robust R&D engine and more broadly distribute our variety of hit franchises and games, along with creating further expected synergy. Grover has over 10,000 store-based units deployed over 1,500 locations in five states. This presents a compelling opportunity to further enhance our cross-platform offering and more broadly diversify our operations with a quality complementary business that will allow us to distribute our proven content across wider customer and player segments, where we are currently not represented in North America. With that, I'd like to turn our attention back to the operational highlights, noting that we executed and delivered on the year-on-year consolidated EBITDA growth guidance we provided last quarter. Gaming continues to deliver exceptional results, demonstrating strong growth from our broad array of franchises and well-rounded gaming portfolios. Throughout the year, we've made significant progress in expanding our install-based footprints. During the quarter, we added more than 850 units in North America on a sequential basis, marking the 18th consecutive quarter of premium installed base growth, which continues to be north of 50% of the total North American installed base. Importantly, we demonstrated the ability to not only preserve the impacted Dragon Train fleet, but also put up strong numbers more broadly and in other segments outside of premium, such as Class 2, among others. In fact, we indexed 11 of the top 25 new premium leased and WAP games in Isla's most recent game performance report. As mentioned in our prior earnings call, North American revenue per day would be impacted in the fourth quarter. However, we are seeing strong performance out of the gate from Huff and even more hard hat, which was deployed on the Cascada deal spring cabinet and is now indexing well above the game it largely replaced on a same store basis in many key markets. This reflects the team's dedication to build great franchise extensions, and we expect to do the same across all of our brands. I'm encouraged and expect gaming operations to return to normalised growth in 2025, underpinned by the robust roadmap we have in place. Another key highlight for the year is the leaps and bounds progress we've made in game sales, with expansion into new adjacencies, including Oregon State and Canadian Video Lottery Terminal, and continued momentum internationally. In North America, we held number one ship share in both the second and third quarters, continuing the momentum in the fourth quarter with year-over-year growth in North American replacement units. In fact, we continue to hold number one position in the fourth quarter, according to ILA's newly released US and Canada Cabinet Sales and Lease Report. Similarly, we continue to maintain the traction we gained in Australia as the number one ship share supplier in 2024, our first here for Light and Wonder, as we continue to broaden our international presence for the wide range of upcoming opportunities. As one of the leading end-to-end gaming solutions provider, we have an equally attractive systems and table products portfolio, which further enhance our offerings to operator partners to serve and optimize casino floors. In addition to our industry-leading casino management systems and hardware, we've also bolstered our software capabilities through innovation and partnerships, which led to over $300 million in systems revenue for the year, a 13% increase year over year. The ability to execute our gaming strategy continues to be a key driver of our success in share games. In fact... The power of our franchises and global scale gives me confidence that we can continue to grow the business sustainably in the near future, given the many opportunities on the horizon. Onto SidePlay, where it was another record-breaking year on several fronts, as the business surpassed $820 million in revenue, underpinned by healthy engagement and monetization. The investment we made in SidePlay is bearing fruit, and the teams are collaborating cohesively on game development and data analytics, leading to several successful game launches across the organization. Our four largest games all delivered record revenues for the year, with Quick Hit and 88 Fortunes continuing that trend in the fourth quarter. Since Light and Wonder's buyout of Syplay in late 2023, our social consent of business has outpaced the broader market, extending its runabout performance over the past two years. During this stretch, we refined the Syplay engine, enhanced the monetization blueprint diligently to align with our growth trajectories. Throughout the course of the year, we've also crafted a viable path to prudently grow our direct-to-consumer platform sustainably. I'm happy to share that we grew DTC to over 13% of revenue in the quarter as we continue to roll out this offering in phases and eventually to the games that don't currently offer the DTC platform. Monetization continues to be a key focus, driving record levels of average revenue per daily active user and average monthly revenue per paying user for the quarter and the year. ArpDAO is trending steadily over $1 as projected, reflecting our shift towards engaging high-quality payers. Importantly, we are committed to maintain the momentum of our flywheel and continue to give the team the opportunity to engage in prudent incremental user acquisition spend, as you will likely see sequentially in the first quarter, where we typically see better returns versus higher acquisition costs around the holidays. SidePlay continues to be a vital piece of our cross-platform strategy as we focus on the pollination of key learning across the businesses. We are constantly evolving the engaging features our platform has to offer. Our team has done a great job of staying nimble and adapted to changing player dynamics. One of our biggest strengths lies with the real-time feedback that we get from our various live ops and metagame deployment to test the viability of these features, which has been a major contributor to our outperformance over the past two years. On rare occasions, the end result of these trials do not meet our internal expectations, as we experienced with Jackpot Party in the quarter. However, the valuable insight that we gained during the process enables us to share these findings across our games to optimize the portfolio. Overall, I'm pleased with the execution of the team and expect to see healthy growth in 2025 as we execute on the different phases of our strategic initiatives. Turning to iGaming, where Light and Wonder's proven OGS content aggregator and the North American market continue to expand and grow to record GGR volumes in the quarter and 2024. Our strategy is simple yet effective, and that is to leverage our experience and aggregation platform to offer content studios and operator partners on our network the ability to scale meaningfully alongside our best-in-class first-party content. In fact, we executed a plan with several key launches and released over 1,000 games on the OGS, surpassing this milestone for the first time in 2024. Most recently, we launched our chart-topping Huff & Morepuff game with FanDuel across North America, our best-ever game release, expanding the omnichannel releases of our prudent franchises as the brand continues to gain momentum and exposure in both the land-based and digital markets. We plan on the continued proliferation of our R&D engine across the digital domain on our content-first strategy, with accelerating releases of first-party content in the future. Lightning Box continues its run with strong launches from the Thundering series and Egg Link, with 35% year-over-year GGR growth in the quarter. We also launched Rainbow Riches Dream Pots, a wide area progressive jackpot game into the UK market as we continue to focus on driving further success of market attuned game content development. Additionally, we expanded our adjacent offering of the first cross platform marketing jackpot product, Super Kenya, which launched in Quebec with Wonder Drops, another new marketing jackpot offering which spans across 21st party content games with Penn in Michigan. Separately, Following a thorough strategic review, we've made the decision to discontinue and divest our live casino business. This reflects our commitment to allocating resources to the most impactful parts of the business, where we have good line of sight to meaningful returns on our investment. While we're still in the relatively early days of investing in the business, we strive to stay nimble as an organisation and are thus focusing on the risk-reward profile of our other businesses, which have better visibility to superior returns relative to live casinos. You may have seen our recent announcement that we've appointed Simon Johnson to lead the iGaming business. His extensive experience as a seasoned gaming executive and most recently as the managing director of our international gaming business offers us a fresh perspective on our iGaming operations and strategies. Simon's familiarity with the fragmented yet growing global gaming market provides us with insights to help devise regionalised plans for both mature and emerging markets. This includes Brazil, where iGaming was recently legalised. As I reflect upon 2024, the R&D investments that we've made were vital to the success and share gains of our business. Importantly, we continue to build our talent pool, adding more designers and expanding our studios as we onboarded key hires in North America and Australia. Our bench strength is a key differentiator as we're able to fill key executive roles from within the company. To that extent, I'd also like to congratulate Nathan Drain on his promotion to Chief Product Officer of Light & Wonder. Nathan is a tremendous asset to the company and a great leader for our critical R&D function. He has a clear and robust content roadmap and will ensure our continued success, positioning us for growth in the near and long term. Additionally, Rich Schneider will move into the role of senior advisor to the business. Rich was instrumental in orchestrating the product roadmap and R&D structure at Light & Wonder during the transformational years, and I'm very excited for us to continue on this growth journey together. Importantly, Nathan's appointment to manage the global product portfolio across all segments will further enhance our cross-platform strategy, enabling continuous integration of our content to drive efficiency and enhancement to the quality of our offerings. Our R&D engine will be further amplified, driving sustainable growth through our businesses, including charitable gaming, generating outsized returns on our investments. In summary, our execution and performance last year gives me great confidence in achieving our targets. I want to thank our team, the board and our shareholders for their unwavering support as we kick off 2025. We are fortunate to have a very supportive shareholder base that embraces our vision as a global games company. As we approach the second anniversary of our successful secondary listing on the ASX, with ongoing collaboration with our global shareholders, we are continuing to explore ways to refine our US and Australian capital structure. The company remains focused on enhancing the liquidity and market capitalisation of its ASX listings. And as part of this, we'll be considering a dual primary or a sole listing on the ASX. Accordingly, we've engaged advisors to evaluate potential strategies to achieve this objective, and we'll be seeking feedback from key stakeholders to ensure an optimum outcome for light and wonder shareholders. With that, I'll turn it over to Oliver to go through the financials.

speaker
Oliver Chow
CFO

Thanks, Matt. Glad to be here today with you all to share our fourth quarter and full year 2024 results. The performance we delivered reflects the sound financial and operational foundation that we have built and the execution prowess we pride ourselves on as we experienced a fourth straight year of double-digit consolidated AEPDA growth. The fourth quarter also represented the 15th consecutive period of year-over-year consolidated revenue growth as we continue to execute on our key initiatives. Consolidated revenue for the year was $3.2 billion, a 10% increase from the prior year period on strong performance across our business units. Fourth quarter consolidated revenue was $797 million of 4% year over year, driving out performance to the consolidated AEPDA guidance we previewed on the last earnings call. Full year operating income was $668 million, a 29% increase year-over-year, primarily on higher revenue. Fourth quarter operating income grew 8% to $168 million, translating into a diluted net income per share of $1.20 for the quarter, up from the 73 cents in the prior year period. Similarly, we saw strong growth in the four-year period as diluted net income per share more than doubled from $1.75 in 2023 to $3.68 in 2024. Consolidated AEPDA for 2024 was $1.24 billion, an 11% increase from 2023. Of this, $315 million came in the fourth quarter, a 4% increase compared to the prior period and above the low single-digit year-over-year growth previewed last quarter. Adjusted MPAD-A for 2024 totaled $480 million, representing a full-year growth rate of 24%. The fourth quarter contributed $127 million to this result, as we track positively towards our 2025 targeted adjusted MPAD-A range. Operating cash flow for the full year was $632 million, with the quarter generating $202 million. The fourth quarter results was driven by an increase in earnings and favorable changes in working capital. As we close the chapter on another exceptional year for Light and Wonder, we are executing towards our consolidated AEPA target of $1.4 billion, with focus and planning centered around future financial and operational success as we continue to be a compounder of growth for years to come. Turning to the business units. In gaming, revenue in the quarter was $515 million, an increase of 4% year-over-year, primarily led by systems growth of 24%. Table products and gaming operations also grew 10% and 4% respectively, highlighting the strength of our overall portfolio. AYIPADA was up 5% to $257 million on revenue growth, and AYIPADA margin expansion with margins of 100 basis points year-over-year to 50% in the quarter, as we continue to focus on business optimization initiatives while investing for future growth. Importantly, we delivered 12% year-on-year annual growth in both revenue and AEPADA, and expect this momentum to continue in the new year. We made significant strides in gaming operations, given the quality of our product offering and ended the year with over 34,000 install-based units in North America, with approximately 2,800 units added throughout the year. Overall, North America revenue per day grew 2% for the year, with impact from the injunction largely confined to the fourth quarter as discussed, demonstrating the power and diversity of our global game franchises. Global gaming machine sales were $195 million in the quarter on continued North America momentum, with unit shipments up 25% year-over-year in the quarter, as we further capitalized on the coveted number one ship share position in North America that we've held over the prior two quarters. For the year, we delivered $865 million in revenue on over 43,600 unit sales, an increase of 16% in units shipped globally compared to the prior year. Additionally, the quality of our offering remains strong as our cabinets continue to command a healthy average sales price of approximately $18,400 both in the quarter and for the year. Systems realized $88 million of revenue in the quarter, which contributed to the full year revenue of $302 million. These are 24% and 13% increases compared to their respective prior year periods on healthy market demand for our hardware and software services, evidenced by a number of landmark contracts signed in the year. Separately, tables delivered a 10% revenue gain in the quarter to $57 million on timing of utility sales in North America and Asia. We continue to maintain our market-leading position in the business with $211 million in full-year revenue as we progress on innovations with the enhanced product offerings in this segment. Our gaming performance truly illustrates the breadth and depth of our product portfolio, an embodiment of the returns that we're seeing from continued investments in CapEx and R&D, as we expect to return to normalized above-market growth levels in 2025. where we expect meaningful game sales opportunities scaling throughout the year as compared to 2024, where we had concentrated new and expansion sales in the first quarter in Asia. Moving on to side play, full year revenue grew 6% to $821 million, of which $204 million was realized in the fourth quarter, underpinned by a diverse portfolio supported by advanced side play engines. AEPDOT increased 7% year-over-year to a record $74 million, with margin increasing by 200 basis points to 36% in the quarter. This was largely driven by strategic user acquisition spend and the expansion of our direct-to-consumer platform. Our continued focus on a refined UA strategy and phased DTC deployment throughout the year enabled us to deliver $272 million in AEPDOT for the year. an increase of 12% compared to the prior period. The commitment to scaling the business in a measured manner has proven beneficial as reflected in our various monetization metrics. Average revenue per daily active user grew 6% year-over-year to a record $1.06 in the quarter. And average monthly revenue per paying user scaled 3% to just over $117. Furthermore, Payer conversion increased to 10.9% as we continue to focus on payer monetization. The quarters trend mirrors the full-year momentum of KPIs, where we grew average revenue per daily active user by 11% and average monthly revenue per paying user by 10% against 2023. SidePlay's outperformance can be largely attributed to the investments we've made in the business. Whether it's a SidePlay engine, DTC, talent, or UA spend, our team continues to execute at a high level and to further enhance the monetization flywheel sustainably over time. This, along with our upcoming game rollouts, are expected to provide ample runway for growth in profitability and expect SidePlay to further contribute and deliver considerable value to the cross-platform ecosystem that we have fostered here at Knight & Wanderer. Turning to iGaming, revenue grew 11% year over year to $78 million in the quarter and AEPDA increased 9% to $25 million compared to the prior year period on 32% AEPDA margin. This was driven by continued momentum in North America and Europe as well as strong content launches. Full year revenue was up 9% to $299 million and AEPDA was up 3% to $98 million. Revenue and AEPA growth were impacted by 2% and 6% respectively, factoring the breakage fees that were recognized in the second through fourth quarters of 2023, which amounted to $6 million in total flowing through to the bottom line. Our growing presence in iGaming is reflected through another record quarter of OGS GGR volumes, with over $24 billion of wages processed through our platform. More broadly, we saw the best-ever quarter of US TGR growth of 30% against the prior year. Importantly, in the iGaming business, we are focusing on high-return initiatives with a strong growth trajectory across the industry and on our OGS. Our planned divestiture of live casino was a decision to allow for the reallocation of resources to other parts of the business. supported by strategic reviews that are conducted consistently across the enterprise to maximize our return on investments. Given we were in the investment stage of this business, we expect to see modest uplift in a due to the discontinuing of these operations. This decision reflects the rigor with which we made capital allocation decisions and the willingness of our team to be objective in our decision-making to create the best long-term outcome for our shareholders. As we focus the business on our content and aggregator offerings going forward, our scale, best-in-class first party, and digital native content will be critical to our success. With Nathan leading our global product portfolio, we can further develop cohesive strategies and content roadmap to serve existing markets and new jurisdictions as they come online. For example, With the market opening in Brazil, we launched approximately 50 game titles with a range of operators, of which more than half are digital native offerings. Overall, we are pleased with how iGaming has progressed through 2024 and see compelling value as we're excited to bring more first-party content to consumers, further ingraining the business in our cross-platform strategy, which is supported by strong market tailwinds and the expectation of wide range of compelling global growth opportunities for many years to come. Our priorities remain the same as we continue on this growth journey that you've seen over the past two plus years. Our strategy to optimize growth, competitiveness, and profitability to maximize the performance of our company remains intact. Through a focus on operational excellence, we have seen continuous improvement across the business and identified ways to refine operational processes through shared services and right shoring of resources, which has improved productivity across the organization. In fact, our philosophy to think and act like owners is widely adopted across the company as we extensively review processes, capabilities, and vendor contracts that are critical to the business and proactively optimize our supply chain to the changing market conditions. This culture of accountability has resonated across the organization and is deeply rooted in our planning processes, enabling us to stay nimble and retain flexibility to navigate dynamic environments, driving positive outcomes. We will continue to reinvest back into the business, which as a content-driven company is all about the gains that we develop, all while staying committed to margin preservation expansion, driving long-term profitability through value-enhancing initiatives. Our balance sheet is now one of the key assets Light and Wonder is equipped with to take the business to the next level. With a net debt leverage ratio of three times the end of the year, we are staying nimble and within our targeted range of two and a half and three and a half times to capitalize on opportunities for further value creation. Additionally, our liquidity profile was further enhanced with a recent extension, repricing, and expansion of a revolver from $750 million to $1 billion, allowing further flexibility in capital allocation as we prepare for continued growth at Latin Wonder. As you will have seen in our release, we have settled and agreed to pay $72.5 million to resolve the TCS Huxley antitrust claims filed in 2019 related to our automatic card shuffler business. As we put this legacy litigation behind us, and focus on delivering on our strategic priorities. Free cash flow was $74 million in the quarter and $318 million for the year, reflective of our strong earnings, partially offset by changes in working capital and higher capital expenditures. We are in a very fortunate position where our products are in high demand, and our teams are diligent on balancing the long-term economics of business with strong momentum, which requires upfront investments on high-return, success-based capital expenditures and leveraging working capital for compelling, sizable orders. Ultimately, we expect these uses of working capital and capital expenditures to drive growth and long-term free cash flow generation into the future. Overall, as we continue to focus on business optimization and operational excellence, we expect to generate incremental free cash flow to fuel our capital allocation priorities. We will continue to invest in our core capabilities to support leadership positions across the business with a commitment to driving high ROI, which exceeds our return thresholds. A great example where our conviction is high is in the charitable gaming space. The Grover acquisition is highly complementary to our core businesses, and we expect this to be a high single-digit accretive acquisition on an adjusted and paid basis, in the first full calendar year of L&W ownership in 2026, with synergies to be realized as we develop and integrate the business over time. We expect to move quickly, and we'll look to close the Grover acquisition during the second quarter of 2025, subject to customary closing conditions. This transaction is expected to be funded primarily with debt, with pro forma net leverage expected to stay within our target range. Separately, We continue to be opportunistic as we see value dislocations in the market with regards to share purchases. We bought back a total of $462 million of shares during 2024, with $243 million occurring in the fourth quarter as we saw value creation opportunity with the program during the period. We are committed to returning capital to shareholders through our $1 billion program, continuing in an opportunistic manner and in the context of a healthy balance sheet. As we move into 2025, I anticipate a return to normalized growth underpinned by execution on commercial strategy and robust product roadmap. Our team continues to deliver exciting, engaging new games, utilizing the latest technologies and creating exceptional customer experience. Based on the timing dynamics of game sales and high return investment opportunities in SidePlay's UA spend discussed earlier, we expect first quarter year-over-year consolidated AEPDOT growth to be in the low double digits, noting that our continued investments will drive enhanced organic growth as the year progresses. With that, we'll turn it over to the operator for your questions.

speaker
Operator
Conference Call Operator

Great. If you'd like to queue for a question, you can do so by pressing star 1 on your telephone keypad. If for any reason you'd like to remove your question, it's star 2. But again, to join the question queue, please press star 1. Our first question will be from Barry Jonas with Truist. Your line is now open.

speaker
Barry Jonas
Truist

Hey, guys. Thanks for taking my question. As we enter the year where you've guided to hit 1.4 billion in a EBITDA, Can you talk through how you see the cadence in getting there this year? Thank you.

speaker
Matt Wilson
President and CEO

Yeah, thank you, Barry. I think a really solid 2024 campaign, proud of what the team's achieved throughout 2024. And we've got good momentum leading into 2025. So I feel encouraged about that. Great product lineup coming across all three of our businesses and potentially our fourth business as Grover closes later in the year. And we see clear light of sight to get to the $1.4 billion guide and confident we can deliver on what has been a longstanding guidance for $1.4 billion in EBITDA by 2025. Oliver, do you want to just build on some of the building blocks?

speaker
Brad
Executive (Name/Title Not Provided)

Yeah, just to expand on that to Matt. In gaming, we continue to see our North American install base grow quarter over quarter and Given that RPDs are now normalizing back to year-over-year growth rates, we see plenty of runway from a gaming ops perspective to be growing for us here sustainably, not only in this year but into 26 and beyond. From a game sales perspective, we do see, as Matt mentioned, strong momentum from a 2024 perspective. Number one ship share in North America in both Q2, Q3, and Q4, as well as Australia, number one share for the entire year. And we'll see cadence growth throughout 2025 as we expect meaningful second half replacements and new opening opportunities in markets where we have leadership positions in. So that's in Europe, that's in Asia. as well as kind of healthy North American replacement trends as we continue to also proliferate into adjacent markets. I think from a side play point of view, you know, we expect to continue to leverage the side play engine, and we further scale not only our largest games, but also introducing and scaling organic new games in this space, and they show very promising results. KPIs thus far. I'm really excited about what that means for us from a long-term growth perspective. We'll also lean into UA, an incremental UA here, especially in the first half. Just high ROAS return on ad spend capabilities for us, as well as DTC expansion. That's going to contribute growth for us well beyond Q1. In terms of iGaming, we see continued expansion in global markets, particularly here in North America. We see states that have been legalized for over a decade now still driving significant growth. So we see plenty of tailwinds from that point of view. But also, you know, the investments that we've made in this R&D engine really driving our 1pp content execution. That's going to be supported by the market tailwinds that we see. So as evidenced by Huff & Puff, which was one of our best, well, actually our best ever launch, We're going to continue to scale and build on that as we move forward. So across all of the BUs, including margin enhancement opportunities, we see a clear line of sight to the 1.4 to Matt's point, and then Grover will be accretive to the 1.4 day one at both the EBITDA and the cash flow perspective. So, yeah, we feel pretty convicted on the 1.4.

speaker
Barry Jonas
Truist

Perfect. Thank you so much, guys. Appreciate it.

speaker
Operator
Conference Call Operator

Thanks, Brad.

speaker
Barry Jonas
Truist

You're welcome.

speaker
Operator
Conference Call Operator

Our next question is from Matt Ryan with Baron Joey. Your line is now open.

speaker
Matt Ryan
Baron Joey

Thank you. Just had a question on gaming ops. We saw some really strong additions in Q4, and I think we're seeing some pretty good numbers from some of your newer releases, Monopoly Express and Hard Hat Edition. I'm just trying to think about how we think that install base might change in Q1 in light of some of the conversions that you might be seeing on the Cascada dual screen and also that strength that's coming through from new product.

speaker
Matt Wilson
President and CEO

Yeah, hey, Matt. Really proud of the gaming team's ability to maintain that ex-Dragon train fleet in the fourth quarter and add so many additional gaming ops units. I think it was really one of the outstanding highlights of the quarter amidst that headwind. And the drama that we had to manage through, they were able to put up a fantastic set of results. I think what you'll see as we get back into Q1 is you'll see the fee degradation that you saw in Q4 because of the drag and train impact really reverse itself. So you'll see that fee per day coming back strongly in the first quarter and throughout the year. I think this, again, is a real testament to the teams really mitigating the drag and trend situation very effectively. The way I like to think about that situation now is we have 7,000 employees across the globe. 6,995 of them are thinking about the future, operating the business, building great games, and really servicing our customers. There's a handful of us that are thinking about this drag and trend situation now, which is largely behind us and almost completely behind us from an operating perspective. So feeling good about that. I think the lineup leading into 2025 is completely stacked. We're just scaling a new cabinet in Cosmic Upright at the moment, going out in good volumes with all of our brands we're really leaning into. So a new Dancing Drums game, a new Invaders of Planet Moolah game, more Huff and Puff games. We've got a Wizard of Oz game coming back. So a really strong lineup of games that players want to play and customers want to buy. So we're just leaning into the really obvious brand extension. So we're I think you'll see good sequential momentum in gaming as we move throughout the year. But, Oliver, anything you'd add or subtract?

speaker
Brad
Executive (Name/Title Not Provided)

No, I think that's exactly right. And to your point, from an RPG perspective, I expect that to scale nicely here through the year, which will obviously give us tailwinds well beyond 2025 and help us sustain growth well past that. So, yeah, we're excited to also share some updates in May at our investor event.

speaker
Matt Ryan
Baron Joey

Thanks, guys.

speaker
Operator
Conference Call Operator

We have a question from Chad Baynon with Macquarie. Your line is now open.

speaker
Chad Baynon
Macquarie

Good afternoon. Thanks for taking my question. I wanted to ask a two-parter on margin. So the first part on Q4 margin for the gaming segment, nice growth year over year. Wondering if you could talk about that in terms of if the growth came from mix or controllables that you made within the organization. And then the segue from that is for 25, given some of the decisions that you made around live dealer and cost containment comments in the past, how are you thinking about margins overall for the company in 25? Thanks.

speaker
Brad
Executive (Name/Title Not Provided)

Yeah, thanks, Chad. Appreciate the question. I think from a gaming perspective, if you actually look at it broadly from a total business point of view, we've been scaling margins here quite nicely quarter after quarter over the last several years. We expected, even with some of the fee RPD impacts that Matt mentioned earlier from a gaming ops perspective, we're able through margin enhancement initiatives, through just the great work that our manufacturing teams have done over the last couple of years to put us in position to be able to scale margin through any type of headwinds that we face from a business perspective. So long-term, I expect gaming to continue down this path, just given the work and the initiatives that we've put forth. And really across the board, we see from SidePlay, from iGaming, just multiple opportunities for us to continue to drive margin uplift. So whether that's incremental UA spend offset by the DTC initiatives that we've put forward, that's going to provide margin tailwinds for us You kind of touched on kind of live casino on the iGaming side. That's expected from an iGaming perspective to drive positively here over the year. But more importantly, I think outside of the modest uplift that you'll see from a live casino perspective, it's really supported by just increasing volume and the 1pp content that we're bringing to the market here. And so that's going to be able to help us sustain, again, margin increases here over time. But You know, Mike Larelli and the team, they're still working through a plethora of opportunities for us. We've got years of runway here in terms of margin expansion, but I don't know, Matt, if there's anything else I might have missed.

speaker
Matt Wilson
President and CEO

No, probably worth us touching on the live casino decision more directly. So after a thorough strategic review, we identified there's been some changes to kind of the operator and supply dynamics in that category, which has resulted in some degradation in pricing. So we made the decision to divest of that set of assets and kind of refocus the business to higher ROI investments. I think it's an example of these strategies aren't set and forget. We review them periodically periodically. and just make sure they're working for us. And we made the decision to divest and just focus on areas that we can see clearer line of sight to better return.

speaker
Chad Baynon
Macquarie

Thank you both. Appreciate it.

speaker
Operator
Conference Call Operator

We have a question from Andre from here with UBS. Your line is now open.

speaker
Andre
UBS

Thank you. Just a question or sort of a two-part question around the drivers of your iGaming growth and outlook. You talk about Puff and Puff being your most successful launch into iGaming. I just wonder how you think about the game pipeline into that channel and how you trade that off against impacts it might be having on the land-based business as you grow those franchises. And then just wondering if you could comment on any new feedback you've got on potential legalization further in the US.

speaker
Matt Wilson
President and CEO

Yeah, thanks for your question. Yeah, so Huff & Puff just launched in January into the iGaming channel. It's really 10 years after we launched the first iteration of that game and probably five years after we launched kind of the latest incarnation of Huff & Puff. And we've launched several beyond that. I think this really illustrated the sense that we can tighten up the cadence of releases across LAN bases. and iGaming. This is kind of one of the catalysts for us to shift to a new operating model around R&D. So you see Nathan Dray now leading all content for all channels going forward. So he's stood up a content leadership team. So the content creators across iGaming, SciPlay, LAN-based, and eventually Grover, will all be part of the same organization, which will really look to streamline the releases, the focus, leverage the data, and just be more efficient about the way we deploy our R&D resources. So expect a kind of a heightened cadence of releases across all of those channels as we go forward. So we feel like we've set up for success. This year, we're going to launch a range of Huff & Puff games in iGaming. Content is king or queen, as we like to say around here, in all these categories. So the quality of our games will drive the success of iGaming over the long time horizon. I would say on the iGaming legalization path, we've learned over the years to control the controllables, and legalization across states is a crystal ball type event, and we've all got different variations of a crystal ball. So we don't see legalization happening in 25 in any U.S. states. Lots of discussion in certain markets about potential for new legalisation of states in 26 and beyond, but we're not really building anything into our plans from a legalisation standpoint. Really, what we can control is the quality and the cadence of our releases and just to position ourselves for expansion when it comes, and we'll be ready for that.

speaker
Andre
UBS

Great. Thank you.

speaker
David Katz
Jefferies

have a question from david katz with jeffries your line is now open evening everyone um oliver can you can you give us just a little bit of of color um around you know we we got the ebitda right but there's there's a lot of sort of moving parts within the business and an expected acquisition how we think about growth in you know cash flow either on an operating basis or free cash flow You know, how do you think about those rolling forward the next year or two in the model?

speaker
Brad
Executive (Name/Title Not Provided)

Yeah. Thanks, David. How are you? Good to see you. Good to hear from you. With the free cash flow continues to be a key focus for Light and Wonder in terms of long-term value creation. You know, obviously there's going to be some kind of seasonal factors that play into kind of the quarter-to-quarter movements that we've kind of talked about. But, you know, as of today, a couple things that I just want to kind of reemphasize is really the investment that we're making in terms of capex success space capex we spent to give you context over fifty two million dollars year over year in terms of incremental capex to fuel our gaming ops install base. We're going to continue to lean in that as we see that as a long-term free cash flow yield there for us over time. The other component is these long-term financing deals. We will continue to look at opportunities, especially with our international customers, customers like Entain, Padcore, et cetera, that We called out here over the last couple of quarters. This not only gives us an opportunity to further build relationships with these quality customers that can then yield incremental business over time. So being able to leverage some of our working capital here in this space gives us, I believe, long-term benefit from a cash flow perspective. Now throw on Grover, and what we're really excited about is this is yet another business that has high margins, high cash flow, and really that's going to enable us to not only stay within the targeted two and a half, three and a half range that we have from a capital allocation perspective, but really start to drive incremental cash flow for us to then put that back into the business as we see fit, or obviously do other capital allocation strategies that we have. Really, the optionality remains here for us even post this acquisition and really puts us in a great position as we look towards the next couple of years.

speaker
David Katz
Jefferies

That's all I need. Thanks.

speaker
Operator
Conference Call Operator

Thanks, David. Our next question is from Rohan Gallagher with Jarden. Your line is now open.

speaker
Rohan Gallagher
Jarden

Thank you, Matt. Oliver, good afternoon. Hello, everyone. With respect to iGaming and FY24, you've obviously had payments that you had to make to third parties in terms of exits. And then also, you've been investing in live casino. If you were normalizing that to sort of set up a base for growth in FY25, what sort of impact would that be? And associated with that, with the decision to exit live casino, what sort of addressable market reduction do you see as a result of that strategic decision place?

speaker
Brad
Executive (Name/Title Not Provided)

Yeah, so thanks, Rowan. Good to hear from you. I think the breakage fees that you kind of mentioned, I'm happy that this will be the last quarter that we have to kind of speak about those kind of year-over-year compares. I think you know, if you kind of normalize that out, we would have been double digits, close to double digits on both top and bottom line from an iGaming perspective. And so I think as we move forward from there, it would be a clean compare overall. In terms of just broader impacts to kind of addressable market, I don't see that being impactful really at the end of the day. So I don't know if that's

speaker
Matt Wilson
President and CEO

Yeah, I mean, exiting live casino obviously shuts down a portion of the addressable market for iGaming. Based on our assumptions leading in, it's a smaller percentage of the market than we had originally anticipated, and the pricing dynamics in that category have declined since the investment that we've made. So we're really focusing the business around 1pp content, great aggregation, the tools that we can provide to operators to you know, better monetize their game. So really focusing the business around kind of our wheelhouse and our core competencies is where we're focusing the iGaming business go forward.

speaker
Rohan Gallagher
Jarden

I appreciate that. And if I'm just a bit cheeky to ask a follow-up question, obviously the supply chain under Anthony Somani has done a fantastic job. Here in Australia, the only certainty is uncertainty around tariffs and steel, etc., What are your early indications around supply chain potential challenges, not just for the industry, but for your good self? Thank you.

speaker
Brad
Executive (Name/Title Not Provided)

Yeah, thanks, Rowan. Yeah, so this will absolutely be a very fluid and dynamic kind of situation here over the coming potentially days, weeks, months, et cetera. I think, you know, we've done, you know, Anthony and the team have done just an incredible job here over the last couple of years of really diversifying our supply chain and putting us in position to be able to mitigate any, you know, potential headwinds that we see here. You know, obviously, with Some of the recent news coming out of the current administration, you know, we have started kind of implementing efforts, and we actually started that last year as we knew that some of this would come into play here. And we think if you think about China, Mexico, Canada from a tariff perspective, we think about that as probably a single-digit million impact for us or headwind that we're going to look to obviously work through here between now and the end of the year. But You know, we'll continue to kind of work with our customers in terms of just communications around any kind of pricing impacts. But, you know, at this point, that's why, by the way, margin enhancement becomes a very critical component and has been. We can either take that to the bottom line, as we've done in certain respects over the last couple of years, give us optionality to reinvest, but also as a mitigation factor for us, you know, when we see headwinds in the marketplace.

speaker
Rohan Gallagher
Jarden

Thanks, all of us. Thanks, Matt. Congratulations on the results.

speaker
Operator
Conference Call Operator

Thank you, Alan. We have a question from Ryan Sigdahl with Craig Hallam. Your line is now open.

speaker
Ryan Sigdahl
Craig Hallam

Hey, good afternoon, guys. I want to move down to Brazil. So launch at the start of this year. I know it's quite early there, but I guess anything you're seeing, anything you'd like to specifically call out. And then specifically, Curious if there's more interest kind of where you're seeing better traction if it's on the technology side, platform side, or if it's the iGaming content side. Thanks.

speaker
Matt Wilson
President and CEO

Yeah, hey, Ryan. Yeah, excited to have Brazil come online. It was a grey market for many years, so pretty well established from a content perspective. Slightly different configuration of content that resonates with that local population than is traditional for our portfolio. So nice to see some operating momentum there for suppliers. We need to do a lot of work to tailor our offerings to that market to make sure that our 1pp content is going to resonate with that local player base. So we're doing that work now. It was always going to be interesting to see how the dynamics structured themselves as the market opened, and now we have a lot of data points that we can leverage to optimize our portfolio going forward. We're an aggregator in the space too, so we have a lot of insight into what's working, what's not working, and we can optimize as we go forward. Typically happens as new markets open, whether it's their land-based markets or digital markets. You have one view of the world when they open and then you have to optimize, go forward. So we'll make sure we do that. We want to be a big participator in that market going forward and hope to see more markets come online. over the future. I would say on the technology side, we launched marketing jackpots in the quarter. So that was an exciting new technology that we've built for operators. So we've seen that go live across Penn. We're going to look to deploy that more broadly across the sector. And this is really thinking about how do you overlay technology on top of content to really drive engagement with players and drive better outcomes from a 1PP and 3PP content perspective. So making the appropriate investments In that technology, we're going to scale it across a broader array of operators over time.

speaker
Ryan Sigdahl
Craig Hallam

Thanks, Matt. Good luck.

speaker
Rohan Sundaram
MST Marquis

Thank you. Thanks.

speaker
Operator
Conference Call Operator

Our next question is from Rohan Sundaram with MST Marquis. Your line is now open.

speaker
Rohan Sundaram
MST Marquis

Thank you. Hi, Matt and Oliver. Just one from me. Matt, how would you describe the slots demand environment at present and Would your gaining result suggest any potential softness in that Q4 as what your major competitor called out?

speaker
Matt Wilson
President and CEO

I think we have the benefit of going after our major operators have launched their earnings. And I think broadly you can see resiliency in the operator base. So we've seen that with the major corporates. You know, we're still holding on to GTR levels well above where they were pre-pandemic. So I think the sector dynamics still set up solidly. Obviously, we had a few headwinds in the fourth quarter that I'm sure you're fully aware of. Although I would say we're proud to highlight the fact that we were number one ship share provider in the fourth quarter, according to ILAs. So... Very encouraging. Kudos to the team. That's an exceptional result. And we also finished the year in Australia as number one ship share provider. So lots of strength there and things to be excited about. So I would say more broadly, if just looking at the operator dynamics, we see resiliency in the customer base.

speaker
Rohan Sundaram
MST Marquis

Thank you.

speaker
Operator
Conference Call Operator

We have a question from Jeff Stantiel with Stifel. Your line is now open.

speaker
Jeff Stantiel
Stifel

Hey, good afternoon, Matt Oliver. Thanks for taking our question. You both touched on some of the idiosyncratic tailwinds to ARBDAO growth in side play, which grew again in a flat market during Q4. If you think about the puts and takes for growth here, looking out to 25 and beyond, I'm curious just how you think about sort of competitive intensity in the sector, and that's both from the legacy providers as well as some of the newer tangential verticals, such as sweepstakes that are growing rapidly in absence of regulation. And just as a corollary to that, are sweepstakes a vertical that you would consider entering, you know, given the similarities to call it core social in that freemium model? Just any color there would be great. Thanks.

speaker
Matt Wilson
President and CEO

Yeah, great question. I think We had a great 2024 campaign. All four of our games delivered record revenue. So thrilled with that and congratulations to the SciPlay team. Most of that growth is driven by live ops in our existing customer base. So really layering in reward mechanisms into these games to make them engaging and make them monetized better. From time to time, when you layer in incremental live ops, you can attract headwinds. One we saw in Jackpot Party Social Casino, if we're honest, and you can see that through the third-party data, We had an economy issue in the second half in Jackpot Party. We've resolved that now early in 2025. So I think you'll see that game, our biggest game, get back to growth throughout 2025. We're excited to see that. But in full transparency, we had a little monetization issue in the second half with Jackpot Party Social Casino. and we'll see that re-accelerating into 2025. I would say on sweeps, we are pro-regulated and taxable gaming in all its formats. Charitable gaming is a great example of that. Highly regulated, another vertical we can get into. We see sweeps at the moment as being unregulated, and so against our vision and strategy. If they were to regulate at some point down the path and tax it in the same accordance as our other markets, then we'd be willing to explore that, but we don't see a pathway to that happening anytime soon. In fact, we see regulation actually going the other way, and many AGs in different states are putting cease and desist out against sweepstakes operators. So at the moment, we're watching it closely. Obviously, it's a fast-growing category, but it doesn't face the same regulations and taxes that our operator partners do across the U.S. market.

speaker
Jeff Stantiel
Stifel

Great. Thanks very much.

speaker
Operator
Conference Call Operator

Our next question is from Adrian Lemmy with Citigroup. Your line is now open.

speaker
Adrian Lemmy
Citigroup

Hi, Matt and Oliver. Look, I just had a question on the North American lease market. My understanding is it grew by about 8,500 units last year or about 5%. Can you give us some thoughts on how you're thinking that it will grow this year considering the outlook for casino openings as well as how you think customers are thinking about the mix of leased versus owned? Thanks.

speaker
Matt Wilson
President and CEO

Yeah, we're very encouraged by this, and we think the dynamics come from operators being aware that putting a limitation on the amount of the best games that you have on your floor is a bit of a false economy. Your best players want to play your best game, so giving them access... seems to be the logical path to growing earnings. And so I think that's what's really been driving the expansion in the lease footprint. I think it's more of a same-store basis for growth in 2024, not as much about new kind of expansions coming online, but actually operated adding more recurring revenue units. So we don't see that trend happening. normalizing back to where it was. In fact, we see that probably being a continuation of 2024. We think that the dynamics are set up for favorable continued expansion and really off the back of us releasing our best games in that category and our competitors doing the same.

speaker
Adrian Lemmy
Citigroup

Thanks. That's helpful, Matt.

speaker
Operator
Conference Call Operator

We have a question from Justin Barrett with CLSA. your line is not open.

speaker
Justin Barrett
CLSA

Thanks for your time, guys. The question that I just wanted to ask, you made a couple of opening comments, Matt, around your potential decision around where you're listed and potentially doing a more formal dual listing or even a solo listing on the ASX. I just wanted to understand your considerations in making that decisions and roughly when you think you might have a final decision on that buy?

speaker
Matt Wilson
President and CEO

Yeah, great question and a strategic opportunity we've been considering internally. The genesis for this was investors asking us potentially about looking for a dual primary listing on the ASX. I think maybe that stems from a lot of the US-listed peers have been taken private or are in the process of being taken private, whether that's IGT, Every or AGS, kind of leaves us without a US-listed peer. And so the inbound that we've had from both kind of sell side and also investors and potential investors, is there more that we can be doing to accelerate the adoption of our listing in Australia? We're currently at 30% of our market cap listed on the ASX. And so we just want to open up the opportunity to have a dialogue about that, what that could look like for investors and potential investors. To be clear, no decisions have been made, but this is really exploratory. And in consultation with investors, we've engaged capital markets advisors to look at this very closely. And I think you can just consider this another way of us looking to optimize shareholder value. We won't stop. It's a key focus of the board and the management team is to continue to look for creative ways to optimize shareholder value. And then from a timing perspective, I think it would be, sorry, in the next few months we'll engage with investors and consider that feedback and make a formal decision, but no decisions made at this time.

speaker
Justin Barrett
CLSA

Thank you.

speaker
Operator
Conference Call Operator

We have no further questions in the queue, so I'll pass it back to Matt for any closing remarks.

speaker
Matt Wilson
President and CEO

Before we wrap up today's call, I'd like to share some closing thoughts. First, I wish to extend my gratitude to our key shareholders and stakeholders who continue to support Light and Wonder. We have a dedicated team and are always seeking new talent to add to our workplace. Operators can expect top-quality gaming machines and technology, while players enjoy exceptional digital experiences. And investors should anticipate continued efforts to sustainably increase shareholder value. Finally, I'm happy to share that we'll be hosting an Investor Day in New York on May 20th, during which we'll share some of Light and Wonder's growth initiatives and future plans, and we hope to see many of you there. Thank you for participating in today's call, and I hope you have a great day.

speaker
Operator
Conference Call Operator

That concludes today's call. Thank you all for your participation. You may now disconnect your line.

Disclaimer

This conference call transcript was computer generated and almost certianly contains errors. This transcript is provided for information purposes only.EarningsCall, LLC makes no representation about the accuracy of the aforementioned transcript, and you are cautioned not to place undue reliance on the information provided by the transcript.

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