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1/17/2024
Hello, welcome to the presentation of Mag's Q1 report. So we're going to talk about September to November. And after the presentation of the report, we'll have a Q&A here and later throughout the day on X as well. But here to present today is me, Daniel Hasselberg, CEO of Mag. And me, Magnus Verklander, CFO. So let's jump into the content of today's report. So the big highlight for us is, of course, that We announced that Crossel, our new game, is going to soft launch or is in soft launch now. So we announced that in December and we made it available in the US a couple of days before Christmas.
And today we're filing another strong profitability quarter to the books.
A few words about CrossL. This is our new game that we've been working on last year. It's a multiplayer crossword game. Since it's only available in the US, I want to share some screenshots so you can see how it looks. It's a multiplayer crossword game so you and another player play on the same board. And it's also a lot of fun inventions here in terms of bonus points on the board, but also you can use hints and also the swap mechanic that we've used successfully in Wordsy. And the progression is kind of in the form of a light decoration game with a travel theme. We see super strong engagement amongst the players, and that's what's driving us, of course, to move this to soft launch. And if you summarize the opportunity we see here, crosswords is really an evergreen category of games. So people have been playing crossword games for like 100 years or more. We also lean on Mag's own track record of making multiplayer word games all the way from kind of Rustle 12 years ago to Word Domination and WordC, of course. So yeah, super exciting to have this game out in testing now in a market like the US.
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